This is not a bad thing, it’s just different. Pride grants the Concentration aura, making a paladin less unique. Call to Arms gives any character BO, and therefore makes a barbarian less unique. Enigma gives any character teleport, and therefore makes a sorceress less unique. LoD has all of the same classes and skills, but the introduction of runes blurs the lines and makes characters less specialized. Each class has similarly specialized roles that make them an integral part of a team. In PvP, the paladin can play both defensive and offensive roles, and is responsible for supplying a team with auras. In a CS run, the paladin is the seal boss killer and provides strategic auras for the team. On a PvP team, the sorceress is often the quick strike, kiting, forward player. Let’s take a sorceress as an example… as the only class that can teleport, the sorceress is a vital for ferrying other players around the Chaos Sanctuary (CS) in the Classic PvM endgame. This carries into every aspect of the game. They each have very distinct skills/strengths, which gives them distinct roles as well. This difference is why there is a significant player base for both. Put simply, Classic is a game of specialization, while LoD is a game of generalization. When zooming out and examining the games in their entirety, however, Classic and LoD are very different. They appear to be the same game, except LoD has more items, levels, and classes. Second, this is not an argument about which is better (Classic or LoD).Ī casual player would have no reason to pick Classic over its expansion. Quick notes: First and foremost, “Classic” does NOT refer to the 2001 Diablo II title or legacy mode. I hope that by clarifying this, Blizzard will understand why a majority of classic players want to see the same QoL updates as LoD players. The point of this post is to highlight why D2 Classic and D2 LoD are fundamentally different games. A great deal of players (and perhaps Blizzard) do not really understand what makes classic play unique. The fact of the matter is, classic players are typically NOT purists, though we of course have a few purists among us. I am a bit concerned about the talk of Blizzard making D2 Classic the “purist” mode of D2 gameplay.
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